Conference - 2014 - Spelenderwijs mediawijs

Transcription

Conference - 2014 - Spelenderwijs mediawijs
Jeroen Bourgonjon
[email protected]
Faculty of Psychology and Educational Sciences
www.cultureeducation.ugent.be
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Bezingen wij vandaag nog steeds de lof der zotheid zoals
Erasmus of is het terug hip om slim te zijn? En zo ja, wie
is dan de slimste? Wie weet of Lacan een
haargroeimiddel dan wel een psychoanalyticus was en kan
ook zelf zijn digitale televisie programmeren?
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3.2% has
tried out games in class
2.8%
uses games
Usefulness
Learning Opportunities
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(Papert, 1981)
Sherlock Holmes
Mario
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equipment for living that size
up situations in various ways and
refer to corresponding attitudes
(Burke 1973)
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1.56 argumenten per bericht
19.2% - 2 of meer argumenten
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civilization
Other games that
have impacted me
were Eternal
Darkness, which (in
addition to having an
amazing narrative)
led me to begin
reading H.P.
Lovecraft, which I
love. Also Bioshock
led me to seek out
and read Ayn Rand's
The Fountainhead
and Atlas Shrugged,
which I also feel is a
positive impact.
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It sounds silly, but exposing myself to a lot of video
games, books, and movies since I was young has
certainly affected my outlook on life and
worldview. Many people scoff at the archetypal
hero and the notions he or she throws around, but
those are things I've internalized and worked into the
way I see things. If that's not a positive impact, I
don't know what is.
For me, games like Dead Space 1
and MGS3 made me realize that
women can't be trusted
with nothing.
well-being
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it helps me relax, laugh when I'm
playing with friends and forget
the problems at times.
Lord of the Rings - I
discovered the book
during worst years of
my life. This book …
saved my life. Literally.
:)
They really have helped
with my depression at
times, and I was also a
lonely kid so way back
then they were
particularly helpful.
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So much so that I'm
familiar with scientific
theories dealing with
string theory, and the 11th
dimensions.
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http://www.newsgaming.com/games/index12.htm
September 12
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