The Looking Glass
Transcription
The Looking Glass
The Looking Glass a Pan IIM Initiative Vol 2, November 2010 Dear Readers, It gives us immense pleasure to bring out the second edition of the PAN-IIM marketing digest, with a joint effort by the marketing clubs of IIMs A, B, C and L. We would like to thank all those who were involved in taking the digest to the completion stage. There was a tremendous amount of co-ordination and synchronization put in by the marketing clubs of the 4 IIMs. We are especially thankful to the faculty who guided and encouraged us at various stages of development of this magazine. Please do send us your feedback at [email protected] Yours Truly, Team Looking Glass In this edition Pan IIM Team New Product Launch – Lessons From Microsoft Kin Page 2 Kids’ Power - The Hallowed Art of Persuasion Page 5 Indianizing - The Pepsico Way Page 8 Advergaming:A Silver Bullet Or Just Another Arrow In The Quiver Page 10 Ayshwarya R. Vikram IIMA Saurab Nair IIMA Prabhakar PJ IIMB Tamanna Padhi IIMB Brijesh Unnithan IIMC The Brand is Not Enough Page 14 The Tipping Point of Creativity Page 16 Social Media Marketing: The Next Big Thing Page 19 Pratik Prakash IIMC The Apple STOREy Page 22 Pankaj Rawat IIML Ambush Marketing - Ethical or Unethical Page 24 Vignesh Rajan IIML Tip-Tap-Toe: Classic or Arcade Page 27 Pooja Pangtey IIML Cloud Marketing Page 30 Quizzes Page 9, 23 Identify the Personality Page 4 The Looking Glass NEW PRODUCT LAUNCH – LESSONS FROM MICROSOFT KIN Abstract ABOUT THE AUTHOR Priya Narayanan is a 2nd year PGP student at IIM Ahmedabad. She holds a Bachelor’s degree in Electronics and Communication Engineering from GEC, Thrissur and can be reached at [email protected] What determines the success or failure of a new product launch? Why do even established, experienced companies get it wrong? This article looks at the launch and subsequent withdrawal of Kin – Microsoft’s smart phone-like device aimed at the youth segment – all during a timespan of about two months from April to June 2010. It aims to probe on the reasons for the failure of this new launch. Did the product not live up to what it had promised? Was the product proposition flawed? Did it target the wrong audience? In looking at these and other questions, an attempt is made to pinpoint some lessons for today’s companies as they take up the challenge of launching a new product. New Product Launch – Lessons from Microsoft Kin “Microsoft Ushers in the Next Generation of the Social Phone with Kin, a New Windows Phone” – thus went the headline of a Microsoft press release on April 12, 2010. At the time of its launch, Kin was touted to be a landmark in “social phones” and it targeted what analysts have termed the “generation upload”. Yet, within a span of two months, Microsoft had to disband the entire team involved in the development of Kin and integrate them into its Windows Phone 7 development team. While Microsoft deserves to be lauded for quick action on a project with severely limited scope of commercial success, there are several lessons in the Kin fiasco for companies that wish to successfully launch new products. The product may be packed with features and it may be promoted powerfully, but if it does not answer the target segment’s needs, then nothing (pricing, packaging or plain-old advertising) can sell it. The Product Microsoft’s Kin was proposed to be “the ultimate social experience that blends the phone, online services and the PC” into one. Three “new” features that Kin brought to the table were Loop, Spot and Studio. Loop was the home screen of the phone, which stayed always up-to-date and allowed the user to remain constantly connected to online social life. For this purpose, Loop assembled feeds from Facebook, Twitter, MySpace and other services. Spot allowed users to share content such as videos, photos and status messages with anyone through a simple drag and drop action. Studio enabled the user to access all the contents in the phone’s memory, for instance photos, online through cloud computing. It also provided automatic online backup of all the user content. Besides the three elements, Kin included features of Microsoft Zune which allowed users to listen to and download music, video, FM radio and podcasts. Two versions of Kin were launched in the U.S. – Kin-One aimed at singlehand use for $49.99, and Kin Two which was a higher end version for $99.99. The pricing of the data plan by Verizon began at $29.99. Page 2 The Looking Glass Target Segment Kin, according to the launch press release, was targeted at “people who [were] actively navigating their social lives.” It was positioned as a device that would enable active users of social networking sites such as Facebook and MySpace to share any aspect of life they wished to. A key point in the Kin proposition was that it enabled young users to stay connected. This was evident in advertisements that used taglines such as “Friends, friends, friends” and followed a young user’s set of friends. Kin also projected the image of a fun device, rather than a product for professional or business users, through advertisements featuring videos of partying youngsters. The Launch Kin was made available online on May 6, 2010 and at Verizon stores a week later. Sharp was the handset manufacturer and Verizon Wireless was the exclusive carrier in the U.S. It was initially launched only in the U.S., and was planned for launch in Europe in autumn by Vodafone. However, sales were sluggish from the start and within a short period of time, prices were slashed drastically – Kin One was down to $29.99 and Kin Two to $49.99. In spite of this, only about 500 units were sold, before the decision was made to close down the product rollout. Launch plans were completely scrapped and the team behind Kin was disbanded. What Went Wrong Kin’s abysmal failure in the market could be ascribed to several reasons, most important of them being product features, pricing and targeting. Despite the presence of ingenious features, Kin failed to include provisions for apps or third-party applications, or even an application as basic as a calendar. It also did not incorporate instant messaging which could have been identified as a critical application for the youth population being targeted. Another mistake was to preclude support for Flickr and YouTube in favour of Windows Live services which were, whether Microsoft liked it or not, less popular. It was not just on technical aspects that Kin might be deemed deficient. In terms of pricing, Kin was pegged too high for a device that was less than a smartphone but more than a conventional phone. The data plan was priced at a level more suited for a smartphone when Kin was, in many respects, only a fancier feature phone. Taken together, this meant that the price of Kin was beyond the acceptable range for most of its presumed customers. Slashing prices on the face of non-existent sales was merely an ineffectual gunshot in a battle that was already lost. There was no way that this could have worked as a promotional tactic. Moreover, unlike what Microsoft would have loved to believe, the target segment of Kin was not there for the taking. Through its attributes and pricing, Kin disregarded the needs of the target segment. Also, Kin was competing against several products in the same genre and related genres, products spanning the entire spectrum from feature phones to top-of-the-range smartphones. The stage of market evolution was such that comparison with existing products was inevitable. The device simply was not good enough to provoke switching or to attract new users with an invitation to experiment. Lessons on New Product Launch Given the path it took, Kin could well be termed the ‘Edsel’ of the mobile phone industry. And the lessons to be learned from the Kin fiasco for companies aiming at a successful new product launch are not few in number. Marketing a new product necessitates understanding the needs of the target segment. Kin failed not because the opportunity for it did not exist among the youth segment, but because it provided what was not really needed and left out features considered indispensable. Affordability among intended users was also overlooked. This elucidates the importance of identifying the attributes of the product that are critical for the target segment. That Microsoft has not been able to launch any hardware device successfully since Xbox is a pointer to organisational factors that contribute to successful new product launch. Page 3 The Looking Glass Stories doing the rounds point to internal discord between teams working on Kin and Windows Phone 7, and to Kin being given less attention than it deserved, leading to the launch of a half-baked idea. The extent of truth in these rumours may be debatable. Yet, for any new product launch, it is essential that priorities are clear within the organisation so that efforts are focussed in the right direction. In addition, co-ordination with suppliers and other partners in the value chain is critical for new product success. While it lies in the realm of speculation, Kin might have seen better days if the pricing of its data plan from Verizon had been within the range of acceptability of a college going student. Hence, it is important that partners of the company do not distance the product from its target segment. Directly or indirectly, questions such as “what business are we really in” that Theodore Levitt asked in his landmark article ‘Marketing Myopia’ and ideas like core competence need to be factored in. Microsoft’s core competence of selling software to business customers is far removed from the idea of selling phones to teenagers. While such differences do not necessarily mean failure, they require that the new product launch is done with extra care. Conclusion Today, given the starkly low rate of successful new product launches, companies use multi-functional teams for ensuring that new products do not suffer from either a “drop” error or a “go” error, so that neither is an opportunity missed, nor does the company incur unnecessary costs of launching a product that is destined to fail. They use elaborate new product processes and protocols, such as modified versions of the ‘Stage-Gate Process’ set out by Robert Cooper. Yet, in spite of all precautions, new product launch is risky. Companies in such circumstances would do well to heed the market. Otherwise, as Ross Rubin of the market research and analysis firm The NPD Group commented on Kin, even a product aimed at letting users stay connected to friends would earn “far too few friends of any kind at the cash register.” Identify the Personality 1. He was born on Nov 19, 1909 in Vienna, Austria. He earned a doctorate in international law in Germany and left Germany in 1933 due to the rise of Nazism. He taught at New York University as a Professor of Management from 1950 to 1971. In 1971, he developed USA’s first executive MBA program for working professionals at Claremont Graduate University. His writing focused on management-related literature. He made famous the terms ‘knowledge worker’ and ‘knowledge economy’. He continued to act as a consultant to businesses and non-profit organizations until his death in November 11, 2005 of natural causes at the age of 95. 2. Born December 18, 1955, he was educated at La Martiniere Boys' College in Kolkata and has a degree in commerce from Calcutta University. He entered politics in 2000 and superseded Subramaniam Swamy as the president of the Janata Party. His hobbies include car and horse racing. 3. Born Dec 2, 1947, in Mangalore, he is an alumnus of National Institute of Technology Karnataka, Surathkal and IIM Ahmedabad. In 1988, he joined the Asian Development Bank, Manila in their Private Sector Department and worked on projects in China, India, Indonesia, Philippines, Bangladesh and Vietnam. He is a recipient of various honours including Businessman of the year(2007) by Forbes and The Economic Times Business Leader Award of the Year, 2007. Answers 1. Peter F Drucker; 2. Vijay Mallya; 3. K.V. Kamath Page 4 The Looking Glass KIDS’ POWER: THE HALLOWED ART OF PERSUASION Introduction ABOUT THE AUTHORS Prasad Nayak is a 2nd Year PGP student at IIM Lucknow majoring in Marketing and Operations. He is an Electronics and Communications Engineer from Sri Jayachamarajendra College of Engineering, Mysore and can be reached at [email protected] R Ravi Kumar is a 2nd year PGP student in IIM Lucknow specializing in Marketing and Finance. He is an Electrical Engineer from VIT, Tamil Nadu and can be reached at [email protected] Vishnu Kumar Modi is a 2nd year PGP student at IIM Lucknow majoring in Marketing. He is a Computer engineer from IIIT Hyderabad and can be reached at [email protected] James McNeal, the author of ‘Kids Market – Myths and Realities’ wrote this in the Economist on Nov 30, 2006, ‘children under 17 years of age influenced almost 47% of American household spending in 2005, amounting to almost $700 billion’. India already has 450 million children below the age of 18 and it adds another 8 million children every year. It’s not just the rising numbers but also their mindsets, approach, thinking, preferences, likes and dislikes that have undergone a sea change over the last decade. Trends in this group are aplenty, some niche and some mass, but all are important. The numbers and these rapidly changing trends impact everything from government policies to education to retail to entertainment to the environment. The influence of children in their parent’s purchase behaviour has been discussed by many researchers. But the impact of chsildren’s influence in the Indian context is a topic which has not been studied in depth. Not much effort has been made to find out as to what extent, if any; children influence their parents’ purchasing behaviour in India and what factors contribute towards this influence. This has exciting consequences and already being explored by marketers. Gone are the days when children were targeted to sell things like chocolates, ice-cream, toys, etc. Today advertisers target children for a wide range of products and are increasingly becoming convinced about the role children play in purchasing decisions of the family. Some popular examples come to mind, who can forget Maruti’s ‘Papa ki karaan? Petrol Khatm hi nahi hunda’ ad, Surf’s ‘Daag achche hain’, McD’s Happy Meal, Maggi Noodles, the list goes on.... Several authors have identified the influence of a child during the three stages of decision making: searching gathering establishing and evaluating all possible alternatives making the final decision or information Also it has been found that the decision making process in a family is complex because decision makers in a family change according to Product type Attitudes to purchase decisionmaking roles in the family Family composition, e.g. single parent families, small and large families Recent studies conducted in New Zealand and reported in the European Journal of Marketing and the Journal of Consumer Marketing indicate that adolescents seem to play a significant role in the final stages of decision making and suggest that further research ought to re-consider the role of children in family purchases at all stages of decision making . Given the wide age range of children, authors have identified a group of children as “Tweenagers”. These are the 8 to 12 year olds, a relatively under-explored segment which has a strong influence in parents’ purchasing decisions. So, if you feel that tantrums are all that kids can throw then you’re in for a big surprise. Page 5 The Looking Glass Statistics clearly reveal that children tend to influence about $130 billion worth of goods every year and this number is progressing as fast as Saina Nehwal’s meteoric rise in the world badminton rankings! What could be the reason behind this trend? The attributable reasons could be many but the most logical one of them is the fact that the demographics have shifted towards Double Income families. As two income families become the norm, the decision maker within the family unit is changing. Also, parents have less time for children, and consequently tend to let them influence purchase decisions in order to alleviate some of their guilt. Furthermore, the pocketmonies are ever on the rise. Children also have more money to spend for themselves. Add to this, the increased exposure via mass and digital media formats and the inescapable influence of peers, the combination is quite lethal. It is no longer possible to shy away from the truth that’s staring right at you. As the old adage goes, “If you can’t beat ‘em, Join ‘em.” This is what marketers are trying to do, be it in terms of advertising, merchandising, POPs, promotions et al. There are a number of steps involved in developing an effective and successful communication and promotion campaign. The first step obviously, is identification of target audience. The target is associated with the concept of ‘buying roles’ in the decision making process. It is possible for a single person to play multiple roles. Some of these roles are initiator, influencer, decider, buyer and user. Children play an important role in influencing and persuading their parents and that explains marketers’ attraction towards them. The amount of influence exerted by children varies by product category and stage of the decision making process. For some products, they are active initiators, information seekers, and buyers; whereas for others, they influence purchases made by their parents. The purchasing act is governed by how they have been socialized to act as consumers. Family, peers, and media are key socializing agents for children wherein family-specific characteristics such as parental style, family’s Sex Role Orientation (SRO), and patterns of communication are essential instigators. Curiosity gets the better of us Quite intrigued by this topic, we decided to pursue it on our own accord. We tried to find out whether children have any influence on the purchasing decisions of parents or not. If the answer to the above question was yes, then we would shift our focus to finding out the reasons for the same i.e. the why, how and when questions. We restricted the scope to identifying the influence of children over the purchasing decision of parents wherein the decision needs to be made with regards to products which have utility value for the entire family rather than products meant for children alone. Hence, we took into account the perception and responses of parents who are the ‘influencees’ rather than children who are the influencers. This in turn was achieved through various surveying techniques. Survey Questions for the survey were designed keeping in mind the respondents i.e. parents. The questionnaire can be implicitly categorised into three segments. The first segment tries to address the demographics of the respondent and the third segment tries to measure the involvement levels of the purchaser while deciding to buy a particular product. The second segment was extremely important as it addressed the core aspect of our study. Firstly, it tries to identify whether children influence parents’ purchasing decisions. If yes, then it tries to find out a. When and/or where the influence happened i.e. Before or After making the purchase decision and Before going to the Store or In the Store b. Whether the purchasing decision was influenced by Child’s Awareness Level or Emotional Blackmail / Avoiding Tantrums or Out of Love for the child c. If the responses indicated that the influence was primarily because of the Child’s awareness levels, then the survey tried to measure the mode of media from where the child gets his/her information and also Page 6 The Looking Glass whether Television is the form of media that influences the child These two questions were added with the intention of providing some insights to marketers regarding the media format they could choose to address this segment. While designing the Questionnaire, one major roadblock was how to ask questions for different products. This issue was resolved by identifying a product basket wherein the products were categorised based on the degree of involvement i.e. High, Medium and Low involvement. This categorisation was done based on Secondary Research, Focussed Group Discussions and Primary Research using an Involvement Questionnaire alone. Totally 15 products were identified and using the above mentioned techniques, the products were assigned to the three categories. A world full of hypothesis Ever wondered, the number of hypotheses you have formulated after coming to a B-School would probably be more than the number of times you’d have cursed Team India after another defeat from the jaws of victory (pun intended). Anyway, coming back to our dilemma while solving the ‘Kid Riddle’. Little research had been done on the factors that are responsible (like parents’ income group, child’s awareness level, etc.) for the impact of children on parents’ purchase decisions or the purchase phase where the actual influence occurs. We wanted to extend the traditional research objective “Do children influence parents’ purchasing decisions” to include these factors as well. Going for the kill We stumbled upon the following intriguing results and wanted you all to become party to it. So, here goes... Children Influence Parents’ purchasing decisions but the influence is contingent upon: Income Group Children’s influence on parent’s purchasing decision doesn’t depend on parent’s income group while considering High, Medium or Low Involvement products. The same effect was observed in the Overall Product Basket. Children’s influence on parent’s purchasing decision: Phase of Purchase doesn’t depend on the phase of purchase (i.e. PreStore phase or In-Store phase) while considering High, Medium or Low Involvement products. Child Awareness Children’s influence on parent’s purchasing decision doesn’t depend on the level of children’s awareness while considering High, Medium or Low Involvement products. It depends on the level of children’s awareness when we consider the entire product basket as a whole. In the case of Child Awareness, the results for the low, medium, high involvement product baskets showed that children’s awareness levels had no effect on the purchasing behaviour of parents. But when the 3 baskets were combined, the results were quite the opposite. The hidden meaning The results of our study can have far reaching market implications. The outcome reveals that the Influence is independent of the phase of purchase. If one were to observe the trends closely then the realization dawns that most of the campaigns targeted at children, have been centred around the Pre-purchase phase while the examples for the InStore Purchase stage are few and far between. Furthermore, as the gradual shift happens from Advertising towards Sales Promotion, this segment is wide open for exploitation. Moreover, the influence is independent of the Income levels, so the segmentation needn’t be done to split the target group based on this parameter. With DIWKs ‘Double Income With Kids’ becoming a phenomenon and parents not having enough time on their side, the growing importance of kids can’t be underestimated. Marketers would do well by taking a leaf out of the West and look for ways to target kids. But what needs to be further explored is whether the implementation should be exactly as in the West or does a customization need to happen while focussing on India and the subsequent impact of such campaigns on the sales for the firm. Last but definitely not the least, the ethical ramifications of this strategy need to be clearly understood before jumping into this sea of opportunities. Page 7 The Looking Glass INDIANIZING – THE PEPSICO WAY Introduction ABOUT THE AUTHORS Sachit Handa is a 1st year PGP student at IIM Calcutta. He holds a Bachelors degree in Electronics and Communications Engineering from National Institute of Technology Bhopal and can be reached at [email protected] l.ac.in When it comes to the taste buds, Indians will be Indians...we love our food and we love spicing things up. Be it pizzas from the Pizza Huts or be it burgers from the McDonalds, an Indian touch before it goes into the menu helps. I wonder what the Italians would say to a ‘Keema Do Pyaza Pizza’ of Dominos , or a ‘Teekha Paneer Makhani Pizza’ of Pizza Hut. Ever gave it a thought why McDonald’s is selling a burger named ‘Mc Aloo Tikki’ , or what a ‘Veg Samosa’ is doing in a CCD display window? The answer lies in one word - ‘ Indianizing ’. ‘Indianizing’ isn’t a new or an innovative concept, nor is it a word you will find in the Oxfords or the Websters. It is just a manifestation of the most basic marketing principle which tells marketers to revolve every strategy around the consumer. Look no further to see how this works…the colorful assortment of wafer and salty snacks on the display rack of your closest general store are perfect examples of Indianizing. The market for these salty treats in India is worth around Rs 2000 crore today and is growing at a tremendous rate of 20%. Of the big players , Pepsico enjoys a large chunk of the market share and has been very successful with its indigenous products. The success of this segment lies in the aggressive ‘Indianizing’ strategies employed by Pepsico .The focus here is on the crunchy, spicy snack well known now in every Indian household- Kurkure. A 700 crore brand in India which displayed a double digit growth at the beginning of 2010, Kurkure is one of Pepsico’s products which is reaping the benefits of successfully conforming to the Indian tastes and sentiments. Let us see how Kurkure captured the Indian pulse and continues to do so. The whole idea behind the product was to fill in a category of salty snacks which an average Indian loves with his tea. Pepsico’s Lehar namkeens have been there for a long time, but these did not match the pick-off-the-rack products like wafers and chips. Kurkure filled this void and it was a success as soon as it was launched in 1999. But Pepsico just didn’t halt there. With now the knowledge that Indianizing products is an asset, Pepsico launched many flavors of Kurkure which conformed with Indian tastes. With meticulous positioning and targeting, Kurkure has launched flavors catering to local tastes like ‘Funjabi Kadhai Masala’, ‘Mumbai Chatpata Snack’, ‘Green Chutney Rajasthani Style’ ‘East Parar Tok Jhal’, ‘South Special’ and ‘Hyderabadi Hungama’. The advertising campaign also struck an Indian chord with actress Juhi Chawla promoting the fun loving family concept, something which all Indians associate themselves to. Attempts have also been made to evolve Indian spicy snack recipes with Kurkure as the main ingredient. Kurkure has even been pilot tested as a chaat at some malls where chefs were encouraged to create new snacks using Kurkure. And with the launch of ‘Desi Beats’ in 2009, the intent was clear with the name of the product itself. Kurkure also tried to enter into the gift pack segment, another ‘Indianizing’ concept, where salty snacks were portrayed as gifts to replace traditional sweets during the Diwali season. It didn’t catch on too well, for the obvious reason that it Page 8 The Looking Glass attempted to meddle with a tradition core to Indians in a cultural and religious aspect. Moreover, the punch line ‘Muh Kurkure karo’ , a rip off of the beter known ‘Muh mitha karo’ failed to produce the desired impact. However, in spite of a few hitches, including the rumor that Kurkure had harmful plastic in it, Kurkure has emerged as a brand which is now going to hit global markets owing to its great response in India. "There has been interest in the Pepsi eco-system for local variants of Kurkure from South Africa to the United Kingdom," says Gautham Mukkavilli , CEO—India Foods and President—India region for PepsiCo. A consumer centric approach to marketing can be notched up a level higher if the local culture and tastes are finely understood. Pepsico has proved this with its success in the snack market. With one Indianized product doing well in the market, it would be worthwhile to watch how Pepsico’s Nimbooz would fare in the long run – a product based on Nimbu Paani India’s favorite homemade drink. Brand Trivia!! McDonalds • The northernmost McDonald's restaurant is located on the Arctic Circle in Rovaniemi, Finland, while the southernmost franchise is located in Invercargill, New Zealand. Also, the world's easternmost McDonald's is located in New Zealand, in the city of Gisborne; the westernmost restaurant is in Western Samoa, as they are the closest to either side of the International Date Line Lamborghini • Lamborghini is the name of the founder Ferruccio Lamborghini. The bull symbol on the cars is actually his birth sign. • Lamborghini was actually a Tractor manufacturing company and manufactured tractors for decades. The first car they built was in 1963 with top speed of 280km/h. • Lamborghini can actually go 60 mph in reverse. Quiz 1 1. What business was Nokia into when it started? 2. Expand BPL. 3. Identify the company 4. Which clothes brand gets its name from the Wild West term for a cow hand who rustles up stray cattle? 5. The Delhi-Bangalore Rajdhani is the first of the three Rajdhanis to be branded; featuring a host of additional passenger amenities, including round-the-clock housekeeping operations. Who is the advertiser? 6. Which brand had the tagline “Satyam Shivam Sundaram? 7. The Parker company made a colossal mistake when they tried to market their leak proof pens. Instead of advertising 'It won't leak in your pocket and embarrass you', they accidentally claimed that 'It won't leak in your pocket and make you pregnant'. In what language was this mistake made? 8. Expand WIPRO. 9. In October 2003 Motorola decided to spin off its semiconductor products business into a separate company. What is the company known as 10. Which brand has the tagline “Makes life a little easier”? Page 9 The Looking Glass ADVERGAMING:A ‘SILVER BULLET’ OR JUST ANOTHER ‘ARROW IN THE QUIVER’ Abstract ABOUT THE AUTHORS Rohit Agarwal is a 2nd Year PGP student at IIM Bangalore specializing in Finance. He is an Electronics Engineer from RVCE Bangalore and can be reached at [email protected] Rohit Rakesh is a 2nd Year PGP student at IIM Bangalore. He is an Electrical Engineer from MNNIT, Allahabad and can be reached at [email protected] Vivek Chakrapani Goyal is a 2nd year PGP student at IIM Bangalore. He holds a B.Tech.in Information & Communication Technology from DAIICT, Gujarat. He can be reached at [email protected] m As Leo Burnett puts it, “A good basic selling idea, involvement and relevancy, of course, are as important as ever, but in the advertising din of today, unless you make yourself noticed and believed, you ain't got nothing”. Of late, gaining customers’ attention has become one of the biggest challenges for the marketers. Advergaming has gained tremendous popularity owing to its ability to gain customers’ attention and also enable a high degree of brand salience. In this article we study the unique characteristics of Advergames, its applicability to various product categories, and measures required to enhance its effectiveness. and also increase promotion by building word of mouth via codified buzz marketing. Evolution Advergaming was pioneered in 1995 by Skyworks1. Skyworks created a free online gaming site for its client LifeSavers of Nabisco. The site gets millions of users every month. Since then Skyworks has also created Advergames for large corporations such as AOL, Ford, ESPN, and Pepsi. Other major players in the Advergaming market are Zapak.com, Games2win, Indiagames.com, Contests2win.com, Jump Games, Hungama Mobile and Kreeda Games, Zynga (Farmville fame). Tell these numbers to any Brand Manager and you’ve made his day. Welcome to the world of Advergaming. Recent study by Robert Kent has shown that 20 to 30 per cent of the TV advertisements shown per hour per network were from the same product category1. This reduces the effectiveness of advertisements both due to the high level of clutter in general & also due to the proximity of advertisements from the same product category (soap ad followed by another soap ad). All the traditional mass media advertising suffer from this serious drawback. The practice of using video games to advertise a product by designing the game around the brand or without it, in an effort to enhance its brand salience, is known as Advergaming1. Advergames allow customers to virtually touch, feel and experience the brand by promoting repeat traffic to the websites of the brands. The importance of Advergaming to the marketers is immense as they enable marketers to collect invaluable customer data via registrations Advergaming is a unique medium as it ensures that the interaction between the consumer and the products is both fun and engaging. Moreover, Advergames lend themselves naturally to peer-to-peer marketing. Research has shown that 50% of the consumers who play the Advergames do so for around 30 minutes1, which is considerable more than the 30 seconds attention span that most brands get on a television advertisement, not to ‘The recall rate of Microsoft’s ads was 71 percent, and according to the company, 60 percent of the gamers it spoke with said they had a more positive opinion of Bing after seeing the brand in a game’1. Page 10 The Looking Glass Industry Classification From its older system of classification which included ‘above the line’, ‘below the line’ and ‘through the line’ methods, Advergaming offers the following classification1 (as per Sneakygames1, a leading game studio in Austin, TX with over 7 years in this industry): • Sponsored Advergaming: The type of games which are promoted and funded by a brand but the brand itself doesn’t figure during the game, either physically or in terms of gaming experience. But the game ‘may’ feature on the company’s website or could even be hosted on third party website. • Integrated Brand Advergame: The brand appears during the game but is not inseparably linked to it. It could be subliminal or supraliminal • Playable Brand Advergame: There is a great deal of prominence given to the brand during an Advergame, and it could in some way also be linked to the experience of the game. • Brandistraction [‘bran-distraction’]: Here we find the closest association of the brand and the game. There are two fundamental laws, as Sneakygames point out: • The game and the brand are inseparably linked. For instance you could have a Deodrant game where women are being shot and the darts/bullets are the brand fragrance bottle. Classification-Involvement Map Brand Involvement mention at much lower costs. Moreover unlike television advertisements which can be either zipped or zapped, Advergames are more effective in involving the customers owing to the addictive and engaging nature of the games. Sponsored Advergaming Integrated Brand Advergame Playable Brand Advergame Brandistraction Advergame Classification Advergaming For Different Product Categories Advergames allow for extreme customization for different companies and products. To understand how Advergames work under different advertising situations, we would use the RossiterPercy grid to analyze the requirements of Advergames for brand promotion under different advertising situations. Low involvement informational situation Under low involvement situations, the consumer does not have deeply considered attitudes towards the brand. Therefore the Advergames designed for such products should focus on either one or two key benefits with the intention of provoking a trial purchase or to use a problemsolution format. One such Advergame is shown below where a simple tennis game resonates the key benefits offered by Gillette Mach3. • The player has to act and play in the same vein and the same philosophy as communicated by the brand, in order to emerge a winner. Page 11 The Looking Glass High involvement informational situation High involvement transformational situation In high involvement situations, the consumers seek more hard information and therefore the Advergames focus on making logical and convincing brand claims. The format of the Advergames in High Involvement, informational situations could either be comparative or refutational in nature. One such Advergame is shown below where MNS, a political organization lays its agenda & disseminates information about its activities. In High Involvement, transformational situations; the Advergames have to be liked and also need to create a feeling of lifestyle identification with the consumer. The Advergames also need to provide supportive hard information to support the brand claims. One such example is shown below where ‘3 idiots’ star Aamir Khan doles out advice and words of encouragement, which participants identify with the theme of the movie. Low involvement transformational situation Advergames in the low-involvement, transformation situations need to have a unique and authentic emotional benefit to be effective. Unlike the informational Advergames that need not be likeable, low involvement transformational advertisements depend on likeability of the ad as it directly increases effectiveness of the game message. One such Advergame is shown where ‘Axe Meter’ is used to determine participants’ attractiveness quotient and appeals to the hedonic expectations of its TG male audience. Other Factors That Influence The Effectiveness Of Advergames Difficulty level Advergames are created in such a way that the consumers are unlikely to master it in the first attempt. It takes approximately three attempts before a user can crack the game. As Advergames are built around the theme of the product, this leads to a repeated exposure to the product’s theme; thereby resulting in a higher amount of learning for the consumer. Distraction As Advergames are designed around the theme of the brand, it is assumed that the consumer is involved in the game. A higher level of involvement from the consumer would increase the learning by building on the associations between the brand and the theme. However it must be noted that the creativity used to create the advertisement should not distract the consumer from the product itself (the traditional ‘figure and ground problem’ in consumer perception). Page 12 The Looking Glass Repetition ASI Market Research Inc.1 has shown that the extent to which the viewers link the ad to the brand name is dependent on how early and how often the brand name is mentioned. Therefore the Advergames should ensure that the viewers’ first exposure to the brand name is early in the game and also that the viewer encounters the brand name on a frequent basis while playing the game. However this needs to be taken care of with caution, as an over-exposure might lead to perceptual blocking. Opportunities • Durability of the game • Unlike mass media, can’t span entire TG. • Worldwide Internet penetration1 of only 26% • Degree of difficulty of the game • Sensible users could see a disconnect between game & brand 12 identity Threats • Low costs of creation • Authentic to the mission of the company • TG audience are thought leaders • Ease of mapping ability to user demographics • Helps meet a very targeted portion of TG • Viral Effects1 • No Multitasking Weaknesses Strengths1 SWOT Analysis on to other games which are a little more challenging and probably more engaging. Also at the on to other games which are a lit same time, the game cannot be made too difficult, both in terms of its rules and also the playing acumen, or else the user shall have to use too many cognitive faculties and the interest might wane away again. Addressing the sensible user problem, we need to ensure that product placement is well thought out and based on user-profile and survey feedback. At the same time, the theme and the message inherent in the game should be perfectly aligned with the brand’s identity that it has created for itself over the years. Advergaming: Holds? What The Future Research has shown that online marketing is more effective in driving purchase intent as compared to other marketing media (Refer Figure below). This is one of the biggest reasons behind the popularity that Advergames enjoy with response marketers. The size of the Advergaming market in 2004 was $ 83.6 million and its size in 2010 is estimated to be around $ 3 Billion1, a testimony to its acceptance and its growing popularity, which can also be gauged by the fact that the size of the Advergaming market by 2012 is estimated to be $ 68 Billion1 in US alone. Action Plan For Effectiveness Of This Medium Of Advertising A clear focus on leveraging the strengths and new opportunities while steering clear of its weaknesses and minimizing the threats would be an ideal strategy for any promotion. In Advergaming, the strengths and opportunities are tangible and arrive without much effort in form of increased user involvement and brand awareness benefits, but it is the threats that the organization should be wary of and should be most eager to avoid. In order to explain, let’s take in-game Advergames as a reference. Advergames by their very nature are easy to learn and even winnable in a short number of tries. Needless to say, an overly easy game would let the consumer interest wane as he could easily move Source: Bain & Company/IAB Marketer Research1 Page 13 The Looking Glass THE BRAND IS NOT ENOUGH "I am irresistible, I say, as I put on my designer fragrance. I am a merchant banker, I say, as I climb out of my BMW. I am a juvenile lout, I say, as I pour an extra strong lager, I am handsome, I say, as I put on my Levi jeans" –John Kay ABOUT THE AUTHOR Kiran Shah is a 2nd Year PGP student at IIM Lucknow and specializing in Marketing and Finance. He is an Electronics Engineer from DJ Sanghvi College of Engineering and can be reached at [email protected] Many marketers believe brands are important because they shape customer decisions and, ultimately, create economic value. Brands are the driving force behind persuading a consumer to choose one product over another. In an environment where meaningful product and service differentiation is becoming increasingly difficult to achieve and sustain, it also gives power to shift market shares. Once upon a prebranding time, sneakers were just sneakers: cheap, all-purpose canvas. The buyer only decided whether to go for high tops or low tops. Then along came Adidas, Nike, Puma, and Reebok and they started making shoes mainly for running, and followed them with whole ranges of single-purpose sneakers: sneakers for basketball, for tennis, and so on. And the rest is folklore in shoe branding. However, there are companies taking this concept of branding to a whole new level. They are ever pushing the limits to which they can leverage their brand to increase market share, consumer loyalty, etc. Welcome, ladies and gentlemen, to the world of Power Brands. Sample this – Coca Cola values its brand at over $68.73 billion, IBM at $60.21 billion. The world’s top 100 brands have a combined value of $1.15 trillion. It is natural then, that many CEOs aspire to possess stronger brands. But what does a Coca- Cola or an IBM has that a State Farm or a Bell Atlantic does not? So why not aim high? In branding, aiming high is rarely enough. Relatively few companies establish true power brands. Yet it is possible to create substantial shareholder value by prudent investment in brand building, just as it is possible to have a great career in business without being a CEO, or create political impact without being a governor. In a world where strategic vision and Page 14 The Looking Glass the investments to support it - can go so awry, companies should pause before they invest to consider whether a power brand is truly within their reach. More specifically, companies should observe three principles in managing brands. extensions of these brands across multiple concepts and into multiple channels. There are brands and there are Power Brands Building a power brand is a difficult challenge, but the direct translation of brand equity into shareholder value makes it a rewarding one. Companies in industries that have not historically used brands to build value should put brand building on their management agenda. They should not, however, get lost in the challenge. All the while they are putting intelligent energy into conveying an emotionally engaging message, companies must not forget that their core product assets – proprietary technologies in the case of computer manufacturers, say, or investment expertise in the case of mutual fund providers – will continue to be a source of functional superiority over branded competitors. It is, after all, differentiation of this sort that built their brands in the first place. First, brand building is a considered process that entails making the right investments at the right time. Second, what those investments are and when they should be made will be partly determined by industry forces. Third, whichever the industry, brand building calls for major marketing muscle. A name becomes a brand when consumers associate it with a set of tangible or intangible benefits that they obtain from the product or service. As this association grows stronger, consumers’ loyalty and willingness to pay a price premium increases. Hence, there is equity in the brand name. A brand without equity is not a brand. To build brand equity, a company needs to do two things: First, distinguish its product from others in the market; second, align what it says about its brand in advertising and marketing with what it actually delivers. Relationship then develops between the brand and the customer – a relationship arising from the customer’s entire experience of the brand. As the alignment grows stronger, so does the brand. Question: What is common between Coca-Cola, Nike, Levi’s, Disney, IBM, Mercedes, BMW, McDonald’s, Sony, Xerox that other brands don’t have? Answer: All of the brand basics - a distinctive product, between consistent delivery, alignment communications and delivery – plus personality and presence. Personality: Most brands have a purely functional relationship with their customers: they are valued for their consistent delivery of a product or service that reliably performs a certain job. A Power brand, however, creates a more emotional bond that grows out of its personality. It generates relationships with customers that are manifold stronger than those achieved by ordinary brands. Presence: Power brands seem to be present at every turn, reinforcing their distinctiveness. Such presence usually derives from national or international scale. It also comes from successful If you got the muscle, flaunt it There probably isn’t any company that has built and sustained a strong brand without strong marketing capabilities. A company may start from level 0 when it starts to build its brand strategy. Its brand management department will not necessarily look like that of a Unilever. In every case, however, the company has critical marketing skills to a high degree: a superior insight into customer needs; the ability to devise products or services that powerfully meet those needs; the ability to redefine its offering as those needs change; and the creativity to produce exciting and compelling advertising. Without a strategic marketing mindset that understands all of these things, there is a risk that a brand will fail to appear distinctive in the marketplace. Moreover, differentiation must be communicated in a way that customers understand and that motivates them; otherwise the brand will not tap into the virtuous cycle that is created when a customer receives distinct benefits that are communicated continually. “And I'm not an actress. I don't think I am an actress. I think I've created a brand and a business.” – Pamela Anderson” Page 15 The Looking Glass THE TIPPING POINT OF CREATIVITY Abstract ABOUT THE AUTHORS Chinmaya Kumar Sharma is a 2nd year PGP student at IIM Bangalore. He holds a Bachelor’s degree in Aerospace Engineering from IIT Kharagpur and can be reached at chinmaya.sharma09@iimb. ernet.in Kunal Deep Bhagat is a 2nd year PGP student at IIM Bangalore. He holds a Bachelor’s degree in Electronics and Communications Engineering from VIT and can be reached at [email protected] t.in S Archana is a 2nd year PGP student at IIM Bangalore. She holds a Bachelor’s degree in Electronics and Communications Engineering from VIT and can be reached at [email protected] This article explains and explores a phenomenon that is strangely unique but largely inexplicable. Sometimes an entire industry chooses to become creative in its marketing communication. What is it that drives all players to innovate with their communication and not with other equally pressing aspects of business? Can one, looking into the future, predict with any semblance of accuracy, when this can happen to an industry? These are the questions, admittedly convoluted, that this article seeks to answer. We identify, in hindsight, instances when this has happened, analyze and learn from the examples, and then theorize what may bring about this sudden onslaught of creativity in an industry. Introduction The next time you see Idea’s ‘Oongli Cricket’ ad or ‘Save paper’ initiative and find it more creative than bland, think back to its competitors - are they treading the creative path too? While Vodafone’s ZooZoo has redefined advertising, Virgin, right from its inception, communicated through a perfect brew of wackiness and wit to capture the mind share of the youth. Aircel too is finding its foot faster than one would expect, an instance being the raft it simply suspended from its hoarding (saying “In case of emergency CUT ROPE”)1 helping rain-stranded Mumbaikars find their way back home and enabling itself find its way into media stories galore. Tata Docomo surprised the market with its creative schemes and instantly catchy tune. The point we are hinting at is that the entire telecom industry in India seems to have reached a tipping point which Gladwell defines as the “levels at which the momentum for change becomes unstoppable."1 Beyond this, all the players in the Telecom industry seem to display a compulsive need to get creative thus triggering a viruslike spread of creativity leading to what may be termed as a collective marketing ‘creative-isation’ or simply a creativity epidemic. Fooled by Perhaps not! randomness? Is the Collective creative-isation in the Telecom industry a sheer coincidence? A random phenomenon that can strike any industry anytime? Through a set of comprehensive examples, we rationalized the factors, a combination of two or more of which can lead any industry towards this phenomenon. The identified factors and the illustrative examples are enlisted thus proving the phenomenon transcends randomness: Product Miniaturization/Relegation When an industry becomes so competitive that the products sold by one player can hardly be differentiated from that sold by another, the product takes the ‘back seat’, thus becoming the less important variable in the Page 10 communication to consumers. In this scenario, where the product has become so miniaturized players feel a need to create an artificial ‘differentiation’ often manifested through creative communication. The Indian telecom players are a case in point. Although a high involvement service, the dozen odd brands in the market, with nearly similar offerings Page 16 The Looking Glass today have left the customer embroiled them into a dilemma of which brand to pick! This customer fatigue drives customers’ expectations way beyond just the service offering. With the miniscule call rates similar across the board and the same services1 (like cricket, stock updates, welcome tunes etc) being offered by one and all, it is the raft that Aircel used helped sail into the clogged mindspace of consumers. The Eureka factor Changing consumer psyche often call for drastic changes in the tone and essence of communication, which marketers need to quickly identify and adapt to. However marketers design their communications centered about presumed key benefits which consumers derive from the product, as perceived by them. These soon become mundane norms which the entire industry follows until a foresighted, blue-eyed marketer radically alters the focal point of advertising based on his discovery of the real underlying benefit for the consumer. We define this discovery as the ‘Eureka factor’ which catches the true pulse of the audience and makes the discoverer a game changer. There are instances to exemplify as to how this tips off collection creativeisation. Life Insurance being a high involvement product with considerable negativity associated, the marketers earlier resorted to leveraging the fearfactor.1 They appealed to a person’s innate dislike for ageing and added to it a tinge of portrayed helplessness and senility to give it the desired proportions of fear. Humor was a taboo for they feared being facetious until one rebellious ad-maker adopted the Seat belt logic – the art of using humour as a means to convey a rather serious message, especially deployed when the product or concept is perceived to have profound implications despite the humour. Consumer’s growing impatience for didactic ads saw the paradigm shift from factual to funny advertising in turn spurring creativity in the delivery of humor. Nationwide Insurance dramatized premature ageing through its “Life comes at you” ads in a manner that not only evoked laughter but also set you thinking. With its “Karo zyaada ka iraada” campaign, Max Newyork Life insurance elegantly portrayed the endless loop of our needs (Fig. 1) – a bald middleaged man might have everything that others yearn for, but still yearns for that disappearing patch of filamentous cells atop. Metlife Insurance, which stands for “Peace of mind. Guranteed” smartly hints at the uncertainty in life through the simple prank of a kid securing pocket money from his granny in the ‘Aaa aaa aaja’ ad. This served as a tipping point for creativity in Insurance advertising, with each player vying for and scheming over the elusive last laugh, quite literally! Fig 1. A still from the Max New York Life Insurance ad Another classic example is that of the Deodorant industry in India. Earlier ‘Freshness’ was used as the selling point, effectively coupled with fragrance, longlasting, antiperspirant attributes with the tone of portrayal being direct or at best suffused in subtle humour. However, the true value derived by the customer drastically evolved from one of obvious pleasant smell to a not so obvious sex appeal or ‘being attractive’. This has been cleverly understood by the ad makers as seen by the shift in their depiction from freshness to sexuality. This change spurred by one foresighted player has led the entire industry to join the band wagon, each in their own creative way. Product Maturity Mature products (with respect to their product life cycle) are also prime suspects that tend to bring out the creativity of their sellers. The answer is perhaps more intuitive than academic. By the time the maturity stage strikes, most practicable changes and variations have perhaps all been done to the product already. Consider the confectionery industry in India. These being low involvement items, typically picked up at the cash counter oftentimes as a substitute for coins, sellers realized the need to make their brand sticky’ enough. Chlormint with its “dobara mat poochna” has left a lasting imprint on the television space. However, let’s wait here and think back to Center Shock ads. Page 17 The Looking Glass Vividly weird, remember? And Mentos?1 If it really does what it claims it does (“dimaag ki batti jala de”), then we are sure its ad-makers are always high on a dozen or so Mentos themselves, so smart are its ads. The Center Fresh (“zubaan pe lagaam lagaye” and Center Fruit (“kaise zabaan laplapaiyee”) genre has also deservedly collected its share of rave reviews. And of course, the Happy Dent ads (Fig. 2) where shining teeth substitute for lights has ended up lighting innumerable advertising awards functions, again expectedly enough. The learning is, when you cannot get any more creative with the product, you look towards the communication! Fig. 3: The Creativity Matrix Definitely Creative – the Grossly Commoditized High product maturity coupled with high product miniaturization makes the product grossly commoditized leading the industry to turn to creative communication. Probably Creative – the Value Driven Fig 2. A still from the Happy Dent-white ad Collective Creative-isation – a Myopic Utopia Although we’ve seen numerous cases where this creative epidemic was a live-wire that energized an otherwise listless industry, the fact still remains that there is no innovation like an innovative product. Especially in a value driven, high involvement industry like Fast Foods, the fastidious consumer has the uncanny knack of looking beyond the fluff for the real quality of food. Thus, while all American fast food operators like McDonald’s, Burger King, Wendy’s etc found it worth the while to come up with and invest in innovative mascots, they realized soon enough (in 2009) it was not really working. The attention shifted swiftly to the food on the platter than the mascot on the signboard, and justifiably so. Drivers of Creative-isation – a Generic model for all Industries Of the factors identified, the two most influential (product maturity and product miniaturization) cocreate the framework (Fig. 3) that explains the conditions under which an industry becomes collectively creative: Despite high maturity, the product still retains its importance due to the value/benefit driven nature of these industries. Creative advertising acts as a Positive Reinforcement, provided the consumer’s perceived value of the product is high. Possibly Creative – the Newbies Typically, products/concepts are in a nascent stage and have the need to demonstrate value, and doing so in an outlandish manner can at best be a point of difference-not too relevant to the consumer. Definitely Uncreative – the No-Nonsense Elite These are industries where the product itself has an effectively endless scope for innovation; these are typically expensive high-involvement products, eg: white goods. Here, the marketer simply does not see the need to be creative. Conclusion From this discussion and the examples explicated here, it is evident that there does exist what may just be called a tipping point of creativity- a point, a condition after which all players in the industry feel the urge and mostly succeed in being creative. The tipping point surely is different for different industries, but one can, more so in hindsight, explain why players, as a collective, chose to focus more on the communication than other avenues that at least appear to demand and deserve equal, if not more, attention. Page 18 The Looking Glass SOCIAL MEDIA MARKETING: THE NEXT BIG THING Abstract ABOUT THE AUTHOR Kothapalli Sandeep is a 2nd year PGP student at IIM Ahmedabad. He holds a Bachelor’s degree in Metallurgical Engineering from Jawaharlal Nehru Technological University (JNTUH) Hyderabad and can be reached at [email protected]. in In the Indian online advertising space, which is still in its nascent stage, the role of social networking sites in marketing has been growing at a rather sluggish pace. This article tries to look at how businesses can actually leverage the power of networking in the online space to differentiate from their competitors and thus emerge successful in an increasingly competitive scenario. This shall be illustrated by citing some classical examples of how businesses have benefited through social networking and thus assert that Social media marketing is going to be the next big thing in the online space. Introduction As part of their integrated marketing strategies, companies are increasingly looking towards using social networking sites and community blogs for promotional and brand building activities. In technical terms, this is better known as Social Media Marketing, a relatively new marketing concept that is fast catching up thanks to the wide reach and pervasive nature of Web2.0. Traditional Marketing Social Media Marketing Vs Traditional marketing is like “Broadcasting” by the marketer and basically involves a “Push Strategy”. This is in stark contrast to Social media marketing which is more like a “Conversation” with the consumer and hence involves a “Pull Strategy”. Before looking at why Social media has been so successful and effective in advertising, let me cite an example. In the Indian context, one of the most successful Social Media marketing campaigns ever run is undoubtedly the “Sunsilk-Gang of Girls” campaign. With 754692 registrations till date, the site itself has become a minisocial network of sorts. The buzz that this campaign has created has been of tremendous help to Sunsilk in increasing its top of the mind brand recall value amongst girls, the group that the shampoo targets with the greatest fervour. With networking, messaging and chat rooms, a team of world renowned hair experts, who call themselves “The Expert Studio”, give advice to girls on hair grooming habits and the diet required to maintain a healthy hairdo. Platforms A social networking site essentially acts as a common platform, bridging the distance between long lost friends. These sites enable people with common interests to come together. The messages that spread like wildfire in the online social networking space are perceived to be absolutely true and trustworthy as they apparently come from a trusted source (read friends and relatives) rather than the company or the brand itself. The recent ModiTharoor controversy stands testimony to the fact that news spreads very fast through social networking sites and quickly pervades other forms of communication media too. Social media marketing happens on a huge splatform of websites pertaining to social networking. There are various tools that the marketers use namely Page 19 The Looking Glass • Social networks : Wall posts, fan pages and “Likes” on the Facebook page of an organization • Live blogging and Tweets to announce promotional campaigns and product offers • Link sharing on LinkedIn, Facebook and Twitter • Viral Marketing through videos on YouTube These tools enable proactive engagement of the consumers thereby facilitating better communication between them and the company about their preferences. The company is also able to efficiently track and monitor the effect of their advertising campaigns on the consumers. This is the prime reason why marketers are increasingly embracing online social media. How does Social media marketing happen? Organizations need to realise that these tools complement and expand the existing marketing resources and are not meant to replace them. The tool an organization uses to communicate in the online social media space depends on the goal(s) of their marketing plan. The various marketing objectives that online social media help organizations to achieve are: • Broadcast of news, brand and product updates; new product launches and PR • Redressing consumer consumer service complaints • Advertising and promotional campaigns • Viral marketing and An excellent example of a corporate firm using the online social media is Dell Corporation. It runs a community blog better known as “Direct2Dell”. There is a forum called the “Owner’s Club” where consumers are free to discuss product updates and comment on new product releases. Dell also takes care of its consumer complaints through this interactive blog and uses the blog to update and broadcast new product launches apart from seasonal promotional campaigns and routine advertising. In a way, this interactive blog has helped Dell improve its falling reputation primarily because it allowed its consumers to interact in a more proactive manner. The gradual drop in the number of negative blogs (down from 49% to 22%) written about Dell amply supports this assertion. Viral marketing is something that has also received a shot in the arm with the sudden explosion of Facebook in the Indian online social media space. Viral ads that spread like wildfire through social networking sites like Facebook once they are uploaded on YouTube have become a common sight. The success or failure of a viral campaign is measured in terms of the number of views it is able to garner, its penetration amongst the online users and the ranking that YouTube and its users give it. One of the most successful Indian viral campaigns was Virgin Mobile’s “Indian Panga League” which has over 2.7lakh views till date. Though the ad was banned from being broadcasted on TV, it instantly struck a chord with the youth which is the company’s primary target segment. Emerging trends in social media marketing Social media marketing is the next big thing according to experts. According to the research done by JuxtConsult, a leading online market researcher, 78% of the online users actually trust and believe in peer recommendations rather than trusting product/brand related claims by the organizations. Now let us look at some of the trends that are set to make Social media marketing the next big thing in the online media space. • The popularity of mobile browsing is on a rise. With the recent 3G auctions promising to bring in an era of fast and seamless browsing, information transfer would be faster than ever. The cheapest 3G enabled handset now costs around $50, manufactured by the Chinese handset maker Huawei. With 50% of Indian population already empowered with cellular handsets, there is every possibility that in future mobile handsets will become the primary gateway to accessing the Internet. Hence, it’s not surprising to note that Facebook has recently come up with “0.facebook.com” which the official Facebook blog describes as “a new mobile site that includes all of the key features of Facebook but is optimized for Page 20 The Looking Glass speed. It initially is available through more than 50 mobile operators in 45 countries and territories with zero data charges.” • Sharing is an important phenomenon in social networking sites like Facebook and Twitter, where online users actually share URL’s and news feeds. The “Like” button feature in Facebook has undoubtedly revolutionized sharing. Apparently, the number of “Likes” your status message or comment in Facebook receives is a measure of how popular you are amongst your friends. According to “ShareThis”, the engagement value for traffic coming through shared links is much higher than that coming from search engines. This probably explains why Google is very jittery about competing head on with Facebook. Sites now see up to 50% more engagement from shared links than search. That’s why “Horizontal portals” like Yahoo and “Vertical portals” like Cricinfo have incorporated the “Share this article” toolbar on their web pages. • Similarly Youtube which was once considered just a video posting portal is now being seen more as a means for increasing brand recall value and promoting social awareness on various issues through viral ads. The leading Hindi news channel “Aaj Tak” came up with a series of award winning ads that have grabbed eyeballs and also led to an increase in “Aaj Tak’s” top of the mind brand recall value. Inherent Limitations But as the age old adage goes, every coin has two sides to it. While we have looked at how social media marketing is going to set the online media space on fire, there are again certain inherent limitations associated with it. B2B companies and niche brands need to be careful while marketing through social networks and community blogs, because they can’t afford to have negative word of mouth publicity for their services or product offerings. Thus, for companies, the element of goodwill and trust becomes an important evaluation criterion during the decision making process, revolving around public relations and marketing. This probably explains why the BFSI sector has embraced social media marketing more than anyone else. BFSI companies play the “goodwill and trust” game to attract and retain their consumers. Social networking sites and community blogs just work perfectly for the marketers in the BFSI sector. But as the age old adage goes, every coin has two sides to it. While we have looked at how social media marketing is going to set the online media space on fire, there are again certain inherent limitations associated with it. B2B companies and niche brands need to be careful while marketing through social networks and community blogs, because they can’t afford to have negative word of mouth publicity for their services or product offerings. Thus, for companies, the element of goodwill and trust becomes an important evaluation criterion during the decision making process, revolving around public relations and marketing. This probably explains why the BFSI sector has embraced social media marketing more than anyone else. BFSI companies play the “goodwill and trust” game to attract and retain their consumers. Social networking sites and community blogs just work perfectly for the marketers in the BFSI sector. Conclusion Social media marketing is still in its nascent stages in India and offers an exciting opportunity for both advertisers and marketers. Corporates need to realise the power of social networking and embrace it to complement their existing marketing resources thereby increasing brand recall of their products and/ or services and promoting consumer engagement. Page 21 The Looking Glass THE APPLE STOREy ABOUT THE AUTHORS Sandip Devoarkonda is a 1st year PGP student at IIM Calcutta. The year 2000 was turning out to be a bad one for Apple. Microsoft was turning into an unstoppable force, reaping the benefits of years of mismanagement in Apple and no object, let alone an immovable one, in sight. Market share had nosedived to 2.8% and recent innovations brought in by Steve Jobs were not delivering the expected results. So what did the company, often acknowledged as the most innovative in the world, do to climb out of this slump ? It simply opened a couple of stores. And then some. For a consumer electronics company, Apple rapidly opened gorgeous stores all around the world. Today it has around 300 stores in 11 countries. Each store reflects the Apple philosophy: simple, functional and award winning design. boys”. There were just not enough of them. It is often said that once you buy Apple, you stick with it. This especially holds true in the PC segment, where usage habits rarely stray out of comfort zones. Unfortunately for Apple, the same applied to Windows users as well. Steve Jobs realized that to truly appreciate their brilliant design, Apple products had to be experienced and mere window shopping that most electronics retailers offered would never entice a newbie. To challenge the Microsoft juggernaut, Apple needed these users. And fast. Jobs argued that he needed only a fraction of Windows users to switch over to his side and the margins would take care of the bottom-line. All he wanted was for some users to go through the Apple experience. Enter the Apple Store. Flagged off initially with a typically modest target of 5% increase in sales, these stores doubled up as a medium to sell the Mac lifestyle beyond the fan boys. Fig. 1 Apple Store in Shanghai So, Why a Store? From the first Apple-I toolkit to the revolutionary Macintosh series of computers, Apple products had always been innovative. As we now know, with Apple, the price was never really an issue. So what was it that kept the company away from profitability in the late 1990s? Surprisingly, the problem lied with what most companies can only ever dream of: the fanatic “fan- For a while, the stores remained just that. Modest sales, nothing phenomenal but the word was spreading. Meanwhile, another storm was brewing. IPods. IPhones. These phenomenal products got visitors thronging to the stores and mostPage of 8 them were first time Apple customers. A few of them were bound to consider the Macs and Macbooks. In 2009; there were 167 million visitors in Apple stores leading to USD 28.6 billion in sales (excluding the figures for the holiday season!). Around 50% of Mac customers were new to the product line. Page 22 The Looking Glass 200 Quiz 2 150 100 50 Sales($ Bn) Footfall(Mn) 0 Fig 1 Data from Apple Stores worldwide Apple never tried to position these stores as Point of Sales. They primary function is to promote customer interaction with the product line through a Genius Bar, a dedicated group of “knowledge-tenders” who answer any product related query. Most stores conduct summer camps for kids, free workshops to amateurs and professionals alike on topics like digital photography, music and moviemaking. Topics that most professionals will agree are best dealt on an Apple product. They even have a team that helps small and medium enterprises with selecting products that can enhance their business. 1. Which product had the tagline “Born in a Gym, not in a studio”? 2. Which company is the world’s largest manufacturer of digital cameras? 3. Which search engine launched a major ad campaign focusing on the tagline - "Faster. Easier. Bingo"? 4. What is the claim to fame of Karen Lunel Hishey in Indian advertising? 5. 'Pegasus' meaning the flying horse, is the logo of Career Launcher in India. Which famous magazine has the same logo? 6. Which brand had the ad slogan 'Tomorrow is mine'? 7. 'What are you made of?' - is the tagline of which Swiss watch? 8. The 'Joy of flying' is which airline? 9. 'Live every moment' was the tagline of which company? 10. Which motor companies' logo is referred to as 'Bow Tie' ? 11. Which Companies' tagline is 'Better Sound through Research' ? 12. Which Country's ad campaign has the line "Where the bloody hell are you? " Fig 2Genius Bar at an Apple Store The location of these stores is considered so strategically important, rumor has it Jobs personally signs off on them. Sample this. In 2008, Apple opened their largest store till date in Boston. Why? Boston houses about a quarter-million college students. Simple. Brilliant. Apple. 13. Which automotive brand has "Life. Liberty. Pursuit of the American Way." as its tag line ? 14. The most expensive part of the body ever to be insured are the legs of a famous football player for 60 million pounds. Name the player. Quizzes, Brand Trivia and Identify the personality were compiled by T.R.Rahul, a 2nd year student at IIMB Page 23 The Looking Glass AMBUSH MARKETING: ETHICAL OR UNETHICAL Abstract ABOUT THE AUTHORS Himanshu Nazkani is a 2nd year PGP student at IIM Bangalore. He holds a Bachelor’s degree in Electronics Engineering from IIT, Guwahati and can be reached at [email protected] .in Suman Verma is a 2nd year PGP student at IIM Bangalore. She holds a Bachelor’s degree in Electronics Engineering from NIT, Jaipur and can be reached at [email protected] Ambush marketing has emerged as a side effect of sponsorship marketing by leading companies. This write-up deals with the forms of ambush marketing and the various ethical issues related to it. It delves into causes which lead companies to pursue this parasitic form of marketing and reap benefits at the cost of competitors. It reveals some cases which deal with ambush marketing. The discussion also looks at the positive aspects of ambush marketing leading to increase in competition. Finally it suggests that very little legislation is there against ambush marketing and countries have to take firm steps towards combating it. A South African budget airline Kulula.com's1 ad described it as the "Unofficial National Carrier of the You-Know-What". It also had the pictures of stadiums, vuvuzelas and national flags. But FIFA said the airline could not use the symbols even the word "South Africa”. It claimed that the advertisement breached South African law "by seeking to gain a promotional benefit for the kulula brand by creating an unauthorized association with the 2010 FIFA World Cup1". However, Kulula had the argument that FIFA did not tell that they could not use soccer balls, or the word 'South Africa', or Cape Town stadium, or the national flag or vuvuzelas. Later on Kulula pulled back its ambush ad after a FIFA complaint that it infringed its trademark during the 2010 World Cup. Although Kulula lost the battle but still it got enough media attention and publicity out of the whole scandal. This is one of the many incidents of Ambush marketing which we are going to deal with here. Origin Ambush marketing is a term often whooshed in industrial domain. Marketing guru Jerry Welsh1 had first coined the word Ambush marketing as a situation in which a company or product seeks to ride on the publicity values of a major event without having to finance the event through sponsorship. It occurs when one brand pays to become an official sponsor of an event and another competing brand attempts to cleverly connect itself with the event, without paying the sponsorship fee and, more frustratingly, without breaking any laws. Ambush or guerilla marketing is as undeniably effective as it is damaging, attracting consumers at the expense of competitors, all the while undermining an event’s integrity and, most importantly, its ability to attract future sponsors. Ambush marketing is also sometimes called as ‘parasitic marketing’. Parasitic life means dependent life. Analogous to a parasite the ambusher is reaping out benefits at the cost of his competitors. Direct and Indirect forms Direct ambush marketing: In 1994 football world cup, MasterCard received exclusive rights for using world cup logo, but a rival Sprints communication used the logo without permission. This is direct attack but can be defended by laws. Page 24 The Looking Glass • Indirect ambush marketing: It can take place by several means like sponsoring the broadcast of the event, sponsoring subcategories of the major event etc. To become the official sponsor of the 2002 Winter Olympics in Salt Lake City, Anheuser-Busch paid more than US$ 501 million. In accordance with its agreement, it got all rights to use the word "Olympic" and the fivering logo. Schirf Brewery, a local (and very small) company, came Figure 1: Unofficial Beer up with the rather ingenious (and apparently legal) idea of marking its delivery trucks with "Wasutch Beers. The Unofficial Beer 2002 Winter Games." In accordance with copyright rules, Schirf had avoided using either the word 'Olympics' or the five-ringed logo. However, without a doubt it had connected itself to the games. Causes of Ambush marketing There are several reasons why companies go for ambush marketing. Few of which are1 • Exponentially increasing (almost prohibitive) sponsorship prices • Increasing marketing competition • Clutter in sponsorship (Too many brands associated with event) • Sponsorship enables the marketers to target their consumers in an efficient manner. Every company wants to enter even if it doesn’t have money and resources. So if BMW wants to reach CEOs, they can do so more efficiently by sponsoring a golf tournament than by advertising on TV • • Sometimes companies have no other platform for reaching the masses due to governmental restrictions on advertising etc. (for example many tobacco & alcohol companies cannot directly advertise) Brand's image enhancement by virtue of association with a high profile event Given the above situation, the companies who want to buy, or can afford to buy, do buy; others have to consider their marketing alternatives. The point is that, in buying a sponsorship, a company buys only that specific event. It does not purchase the rights to all avenues leading to the public's awareness of a property; and neither does it buy the rights to entire consumer mind space in which the sponsorship is one resident. The mind space here refers to various associations (ideas, images, and events) that occur in the consumers' minds when they think of the sponsored space. This mind space is not created by anyone and hence no one "owns" it. Non-sponsors want their product or service to be a part of the mind space without sponsoring the event. So long as they do not claim that they are the sponsor, they are free to pursue other event-related activities (e.g., television advertising on the event broadcasts, onsite events, and other such activities), to underscore their company's support of, and dedication to, the thematic space which the event occupies. The contrary notion, put forward by event organizers, that non-sponsors have a moral or ethical obligation to market themselves totally away from the thematic space of a sponsored property, is absurd because sponsors have bought a specific property; they have not bought a thematic space. Given the above then, the real marketing game and the concerns of ethics and fairness begin once a sponsorship has been undertaken. How ethical is Ambush Marketing? Ambush marketing has always remained in debates over the issue of ethics. There is a blurred line of demarcation between ethical and unethical issues in ambushing, which is often intruded into other side. Moreover, where does the law stand in such cases of ambush marketing? Usually, somewhere out of view. Unlike piracy or counterfeiting, ambush-marketing cases are rarely actionable, especially if the ambushers know what they are doing. In 1992, the granddaddy of boy bands New Kids1 on the Block sought legal action against newspaper USA Today, when it set up a charge-per-call service asking readers to tell them what they thought of the New Kids. The New Kids’ suit ended unfavorably. Page 25 The Looking Glass In India there is almost no protection against indirect ambush marketing. However, for direct ambush marketing there are several laws like the Trade Practices Act, Trade Marks Act and The Copyright Act etc. Ambush marketing cases, covered by media are those involving elite brands having enormous marketing capability and funds such as Nike, Adidas, Reebok or Coca-Cola and Pepsi. Between such large and equal players, ambush marketing is deemed a last ditch technique, and the question of ethics is more or less unimportant. To them, however ambush marketing seems to be a last resort and the only way to compete. Case studies from India Studies have shown that ambush marketers often get at least as much mileage as the official sponsors. That explains why ambush marketing is increasing at an alarming rate. Challenges in Ambush marketing Ambush Marketing has to be within the premises of law, out of which it is illegal and can ruin the company’s image. It needs creativity to design ambush strategy. The fear of law suits and heavy penalty/compensation is always there. You never know what could be the competitor’s reaction. Once consumers get to know about ambush marketing their attitude towards the company practicing it may become negative. Conclusion Ambush Marketing can be understood as a marketing strategy occupying the consumer mind space for an event. What Ambush Marketing is not, is some underhanded attempt to take advantage of sponsored properties without paying the associated fees. Successful ambush strategies feed on ill-conceived sponsorships and inept sponsors; in that regard, Ambush Marketing is the natural result of healthy competition and has the long-run effect of making sponsored properties more valuable, not less. Although ambush marketing is not illegal or unethical, it may sometimes lead to severe damages to one company’s image and undue benefit to the other. Proper legislation is therefore required to combat such trends in marketing environment. Kingfisher’s Ambush Marketing Kingfisher Airlines adopts an innovative marketing strategy to snatch attention from Jet Airways' advertisement. They want to tell that the reason behind Jet Airways' change is Kingfisher. It seems like Jet Airways will have to wait for a Kingfisher Airlines hoarding to come up before it lets the good times roll in this game of advertising oneupmanship. Nothing Official about it Perhaps the best known example of ambush marketing in India came during the 1996 cricket World Cup when Coke paid Rs 40 crore1 to be called an official sponsor, but Pepsi's brilliant counter ad "nothing official about it" clearly occupied more of the consumer's mind space. Page 26 The Looking Glass TIP-TAP-TOE: CLASSIC OR ARCADE? In the roar of the red ocean as the wave of social media crashes at the threshold of marketing practice, it is but natural to wonder at the gravitational force that kindled the wave and made it so huge. ABOUT THE AUTHORS Srilakshmi Mukkavilli is a 2nd year PGP student at IIM Calcutta “Let us call this game of marketing the „Tip-TapToe‟: „Tip‟ping the market by targeting the powerful connectors, „Tap‟ping into the market by creating the context to ensure acceleration and being on one‟s toes to protect and maintain the captive market since it can nosedive as fast as an avalanche.However, the game has two distinct variants – the classic mode and non-classic mode” As noted by academicians, the phenomenon of ‘Tipping point’ is visible in the recent social media wave. So is it in the viral videos of yesteryear and the underdog movies that succeeded at a surprising scale. They point out that ‘Tipping point’ is, in the context of marketing, the phenomenon in which an idea or brand, with a considerable worth in itself, expands its scope through a few people who have high degree of social connectedness, in a context conducive to such viral transfer. This explains the success of social media sites like Facebook and videos like ‘Charlie bit my finger – Again!’ transmitted virally through it. Let us call this game of marketing the ‘Tip-Tap-Toe’: ‘Tip’ping the market by targeting the powerful connectors, ‘Tap’ping into the market by creating the context to ensure acceleration and being on one’s toes to protect and maintain the captive market since it can nosedive as fast as an avalanche. Classic or Non-classic? However, the game has two distinct variants – the classic mode and nonclassic mode as we call them. ‘Classic’ mode refers to the slightly less demanding version of building up the captive market for a product which inherently has the characteristics that make it suitable for Tip-Tap-Toe. They are the classic network effect products that come to mind when one talks of exponential demand growth. For these products, utility increases as the user base increases. Examples can be social networking sites like Facebook, industry associations where all the players need to come together, telecom services with huge withinthe-network discounts, products like iPod, Xbox with proprietary applications. In all these cases, volume is required to render the business model possible in the first place. ‘Non-classic’ mode (to denote the alternative for ‘classic’ mode) refers to marketing products which have an intrinsic spark, through viral route. An important difference here is that the functional utility of the product does not change with the number of people using it. Marginal consumers do not enjoy any extra ‘functional’ utility compared to the early adopters. However, it should be noted that the two consumers do not get the same ‘total’ utility, because, as the product becomes famous, that is as more people start using it, the ‘emotional’ utility obtained by the marginal consumers is much higher than the ones who used the product when it was not so famous. Success stories Page 27 The Looking Glass include viral videos, hit movies, brands like crocs etc. In general, products that can potentially become famous by herd behaviour initiated by a few opinion leaders are examples of this phenomenon. Thus, though the process of multiplication of demand is the same for ‘classic’ and ‘non-classic’ products, the motivation behind a marginal consumer adopting the product is different. It is the exponentially increased functional benefit in case of classic products and the sum of a ‘fixed’ limited functional benefit (the spark in the product) and an exponential emotional benefit in case of non-classic products. What difference does it make? ‘Tip’ stage: For classic products, the focus is on improving the very value proposition of the product by building up volumes as fast as possible, in order to exist in business beyond the initial protection period. Hence the strategy involves ‘seeding’ the market (‘Tip’ stage) often by offering the product for free. From a marketing viewpoint, however, this ‘seed’ market need not be so limited in size and the people need not be meticulously tested for high opinion leadership factor. For non-classic products, the selection of seed market is important as it is limited by high costs involved to target the specific set of audience, convince them and convert them at least to ‘missionaries’ if not ‘evangelists’ of the brand. These people are scarce, given the high opinion leadership factor required. However, the connectedness factor of people in the seed market is equally important in both the cases lest the market should grow only in silos. ‘Tap’ stage: Though the function of demand is exponential in both cases, the mechanism of build-up is different for the two cases. As the sheer volume of people using the same telecom provider (a classic product) increases, it makes economic sense to the marginal customer to switch to that service provider. i.e., the product promotes itself with increased benefits to offer. Whereas in non-classic products, the product practically remains the same (except for the support of say, goodies etc. in the name of a movie etc. which help increase the movie’s appeal to be watched) and the emotional benefit hinges to a large extent on the fact that opinion leaders have adopted the product. Similarly, the environment conducive for build-up should be more carefully maintained in nonclassic mode compared to classic products because the reason to buy classic products is strong enough and not as sensitive to environment as that for non-classic ones. So the environment should be more energetic to reinforce brand image and should carry the ‘legacy’ of being liked by many people to encourage consumption of non-classic products. ‘Toe’ stage: Here the classic products are at a much greater risk due to inadequacy of information to a consumer. That is, for a classic product, if for any Page 28 The Looking Glass reason people start pulling out from the telephone network, the marginal consumer gets the information much quicker than the marginal consumer in non-classic products, who is in fact not much affected by the recent decline in popularity of the video. It was a famous video and holds the same alluring interest as long as he/she has not watched the video. The fact that the video was not being shared so frequently by so many people these days does not matter so much to him. In this sense, the brand image of the non-classic product is more immune to downfall. Only difference from a gaming environment here is that marketers cannot choose between the two variants (strategies) of the Tip-Tap-Toe game – it is decided by the nature of the product. What’s in it for India? ‘Classic’ applications possible in the near future in India range from capturing the 3-G market, political parties (only a majority of vote volume would ensure realization of value proposition – the agenda), issue of UID cards (complete adoption of standardization by Indian population is required for the use of UID to be started), to building a frequent flier community for low cost airlines. Non-classic applications are generally ‘aspirational’ for the marketers to create iconic brands by driving consumption through consumers themselves, riding on the power of initial adopters. Hence practically any category that has a functional ‘and’ an emotional value which increases with popularity of the brand is fit to apply the non-classical approach. Indian brands face a competition from global brands on this front since the global brands have a head-start in terms of the iconic following they have in their own nations. Since Indians consumers are exposed to the huge imported brand equity from day one, it is but likely that the consumers are swayed even before the Indian brand, despite having same functional characteristics, tries building up the seed market. However, the ‘approximately unique’ brands where there are no direct competitors with the same functionality, like movies, celebrities etc. the marketers can explore herd behaviour to promote the cult image. Answer Quiz 1: 1. Nokia started as a wood pulp mill, the company expanded into producing rubber products in the Finnish city of Nokia. The company later adopted the city's name 2. British Physics Laboratory 3. Monster.com 4. Wrangler 5. Bharti Airtel 6. Doordarshan 7. Spanish 8. West Indian Vegetable Products Ltd 9. Freescale Semiconductors 10. Electrolux India Answer Quiz 2: 1. Bajaj Pulsar 2. Nokia 3. Yahoo 4. 1st Liril Girl 5. Reader’s digest 6. Reebok 7. TAG HEUER 8. Jet Airways 9. Airtel 10. Chevrolet 11. Bose 12. Australia 13. Cadillac 14. David Beckham Page 29 The Looking Glass CLOUD MARKETING In the modern world of business, it is useless to be a creative original thinker unless you can also sell what you create - David M. Ogilvy Marketing is selling soaps! ABOUT THE AUTHOR Surjeet Singh Choudhary is a 2nd year PGP student at IIM Lucknow. He holds a Bachelor’s degree in Information Technology from Engineering College Kota and can be reached at [email protected] all about No more. Information Technology companies today need marketers to market their services and products. Though, till today most of the IT companies have had limited marketing capabilities. Most of the IT companies (especially medium size) have a strong sales force but limited experience in other marketing dimensions like public relations. Here it can be argued that identifying and targeting your audience in the IT sector is easier than traditional marketing sectors like FMCG or Retail; so the marketing efforts required may be minimal, but in today’s business scenario the importance of communicating your value proposition and differentiating from competition in technology sector cannot be undermined. Today Information Technology industry is changing very quickly, and this change can be primarily attributed to the following. Firstly, the pace at which commoditization is happening in IT is incredible, as Nicolas Carr talks about it in his article titled “IT doesn’t matter”. Secondly, considering the fast pace at which technology evolves, it becomes necessary for companies to communicate the benefits of the latest versions. One of the most important jobs of marketing is to communicate to the customer the value proposition of the product/service being offered. Probably this is the reason why we have a well established marketing team in place for FMCG and Retail sectors. But if we glance at the IT sector, barring few global companies like IBM, most companies do not have large marketing teams. IT companies do have decent sales forces but those mostly look after generating leads and dealing with customers. If we look at the developments happening in the IT industry in the last few years, one of the buzzwords is Cloud computing. It is Internet-based computing in which shared resources are provided on demand. Cloud computing customers do not own the physical infrastructure; instead they consume resources as a service and pay only for the resources that they use. Inside the cloud arena we have two basic players, the cloud hosts like Amazon, Microsoft etc. and the cloud service providers which basically host their softwares on the clouds for their customers. Most IT sector companies have always lacked on the marketing front and now it is high time that they focus on it, especially the cloud software vendors. There are several reasons for this: 1. With evolution of new technologies at such a rapid rate it becomes necessary to continuously update the customers with the benefits associated. 2. With IT going into the commodity mode, marketing makes more sense. Commodity businesses mostly compete on the basis of price but if you want to position your company ahead of the competition, building a brand for your company becomes very necessary. Also, a good brand can fetch a slightly higher price for Page 30 The Looking Glass its products. 3. When it comes to newer concepts, especially with Cloud computing, it is necessary that you instill a sense of confidence in the customer. Branding can be used to build their confidence level. 4. With margins continuously declining due to commoditization and competition, branding could be used as a means to stretch the profit margins. This could be countered as cost would increase with branding; still I believe branding should work in favor of the seller in the long term. 10. Demand for SAAS applications are forecasted to grow heavily over the next 4-6 years. The marketing strategy needs to be in place now to tap the demand. IDC (International Data Corporation) forecasts Cloud Services revenues to reach $55.5Billion in 2014. As part of Cloud marketing initiatives companies should aim at: 1. Building a distinct corporate brand image. Aim at building a trusted brand name that would not only project you as a differentiator but also help you in attracting best talent. 5. Small and medium sized customers form a large segment for Cloud applications. Thus one needs a good marketing team to manage mass communications with the smaller customers which should facilitate a good chunk of revenues. 2. Market as you develop. With technologies being upgraded almost on daily basis, one needs to market them as soon as they are ready to go live. Many useful upgrades are not marketed effectively and thus benefits not communicated effectively to the customer. 7. Cloud software providers need to use marketing as a tool to understand their customers and communicate the value proposition of their service/product. 4. Educate your customer. Let the customer know about your technology. Engage the customer in trainings, webinars etc. This will also set customer expectations, which is equally necessary. 6. Take care of your customer even more than earlier as all that he/she needs to do now is subscribe to a new cloud provider. Switching costs have decreased now with the cloud/SAAS models. 8. As Cloud Software providers focus on small and medium businesses, they need to have more channel partners and thus a more focused team to manage them. HCL, a major Indian IT company has around 150 domestic channel partners and are looking at making it 400 soon. 9. Failures of Cloud applications are talked about much more than the internal failures of the same applications. Cloud computing providers would be under immense scrutiny for their performance and delivery. Thus their reputation and relations with the customers are always on stake, so they need to have better communication with their customers, and Marketing teams could serve this purpose. Remember it took just one disruption in Gmail services during Feb 2009 to let it be referred to as Gfail!! 3. Market the service not the product. Market the service spectrum that you will provide to your customer rather than only marketing the Software (in SaaS) or the platform (in PaaS). 5. Think long term. Cloud vendors spend a lot of capital initially and wait for returns in future years. Thus, they should focus on the long term benefits. A price cut may give them a new customer but what really matters is, for how long that customer would stay with the vendor. Few marketing channels that could be used by a Cloud player are newsletters, Free Trials, Email Communication, Public Relations, Channel partners and Webinars etc. Today all the buzz that we see about cloud computing is because of marketing done by bigger IT companies that have already established the cloud hosting platforms. Now it’s the time for cloud software vendors to take the Marketing side of the businesses seriously. Page 31